Categorising Complex Dynamic Sounds

James Correa

Laboratório de Música Eletroacústica de Santa Maria
Orquestra Sinfônica da UFSM
Santa Maria - RS, Brazil

Eduardo Miranda

Laboratório de Música Eletroacústica de Santa Maria
Orquestra Sinfônica da UFSM
Santa Maria - RS, Brazil
SONY Computer Science Laboratory Paris
6 rue Amyot, 75005 Paris, France

Joe Wright

Nýr Sound
8 Cringle Av., Bournemouth, Dorset BH6 4HX
United Kingdom

Abstract:

Chaosynth is a cellular automata-based granular synthesis system whose abilities to produce unusual complex dynamic sounds are limitless. However, due to its newness and flexibility, potential users have found it very hard to explore its possibilities as there is no clear referential framework to hold on when designing sounds. Standard software synthesis systems take this framework for granted by adopting a taxonomy for synthesis instruments that has been inherited from the acoustic musical instruments tradition: i.e. woodwind, brass, string, percussion, etc. Sadly, the most interesting synthesised sounds that these systems can produce are simply referred to as effects. This scheme clearly does not meet the demands of more innovative software synthesisers. In order to alleviate this problem, we propose an alternative taxonomy for Chaosynth timbres. The paper begins with a brief introduction to the basic functioning of Chaosynth. Then it presents our proposed taxonomy and ends with concluding comments.