Real-time distributed audio processing
Author: Nelson Lago
Advisor: Fabio Kon
This project discusses and implements, under Linux, a mechanism for synchronous, distributed and low-latency audio processing on local area networks, allowing for the parallel processing of audio with relatively low-cost equipment. The primary objective is to make possible the use of distributed computing systems for music recording and editing in home or small-scale studios, but it is expected that the same mechanism is expandable to other media types (such as video) and to fields not related to multimedia that depend on distributed, synchronous and low-latency processing.
More infos at: http://gsd.ime.usp.br/~lago/masters/index-pt.html